Role Summary
This role is for a developer who understands that email HTML is its own engineering environment. You will build templates that remain stable across inboxes, devices, dark mode, and client approval cycles.
You will also help shape reusable components and QA routines so high-quality campaign production becomes repeatable.
Key Responsibilities
You won't just be executing campaigns. You will help build our proprietary suite of accelerators and internal tools, developing the software and systems that make delivery faster and smarter.
1. Email engineering
- Build responsive, accessible, table-based HTML email templates and campaign modules.
- Translate design files into production-ready CRM assets with precise rendering behavior.
- Maintain reusable snippets, components, and documentation for recurring email systems.
2. Rendering QA
- Test across major email clients and devices, including Outlook-specific constraints.
- Validate links, tracking, fallback states, dark mode behavior, and accessibility basics.
- Support urgent launch fixes without compromising quality control.
Required Skills & Experience
- Strong HTML and CSS fundamentals.
- Professional experience building responsive email templates.
- Working knowledge of table-based layouts, inline styles, and Outlook rendering behavior.
- A detail-led QA mindset and ability to document build decisions clearly.
Nice-to-Have Skills
- Salesforce Marketing Cloud, AMPScript, or SSJS exposure.
- Experience with Litmus, Email on Acid, or similar rendering tools.
- Basic JavaScript or CRM platform scripting experience.
What Success Looks Like
Month 1
- Ship production email templates using Ministry of CRM build and QA standards.
Month 2
- Own a reusable email component or campaign template set from design handoff to launch.
Month 3
- Improve the email production system through documentation, snippets, or QA automation ideas.
The Work Mix
- 60% Email HTML production
- 25% QA, rendering fixes, and platform handoff
- 15% component systems and documentation
Note: This is a craft role for someone who treats inbox rendering as engineering, not markup assembly.